Masterclass Certificate in 3D Audio Production: Next-Gen
-- ViewingNowThe Masterclass Certificate in 3D Audio Production: Next-Gen course is a comprehensive program designed to equip learners with essential skills for career advancement in the rapidly evolving field of audio production. This course focuses on the importance of 3D audio, a cutting-edge technology that creates a more immersive and engaging listening experience.
2,593+
Students enrolled
GBP £ 140
GBP £ 202
Save 44% with our special offer
ě´ ęłźě ě ëí´
100% ě¨ëźě¸
ě´ëěë íěľ
ęłľě ę°ëĽí ě¸ěŚě
LinkedIn íëĄíě ěśę°
ěëŁęšě§ 2ę°ě
죟 2-3ěę°
ě¸ě ë ěě
ë기 ę¸°ę° ěě
ęłźě ě¸ëśěŹí
⢠Fundamentals of 3D Audio Production: Introduction to 3D audio, spatial audio, binaural recording, and ambisonics.
⢠Advanced 3D Audio Processing: Techniques for 3D audio rendering, object-based audio, and higher-order ambisonics.
⢠Spatial Audio for Virtual & Augmented Reality: Best practices for integrating 3D audio into immersive media, including VR and AR.
⢠Next-Generation 3D Audio Tools: Hands-on experience with industry-leading 3D audio production software and plugins.
⢠Immersive Sound Design: Creating convincing and emotive soundscapes using spatial audio techniques.
⢠3D Audio Recording & Capture: Techniques for capturing and recording 3D audio using binaural microphones, ambisonic microphones, and other spatial audio recording tools.
⢠Spatial Audio Mixing & Mastering: Techniques and best practices for mixing and mastering 3D audio productions, including channel configurations, panning, and equalization.
⢠Listening Test & Evaluation: Methods and techniques for evaluating and critiquing 3D audio productions, including blind listening tests, binaural rendering, and headphone-based evaluation.
⢠3D Audio for Games & Interactive Media: Techniques for integrating 3D audio into interactive media, including games and immersive installations.
⢠Future of 3D Audio Production: An exploration of emerging trends and technologies in 3D audio production, including spatial audio for cinema, next-generation VR and AR, and object-based audio broadcasting.
ę˛˝ë Ľ 경ëĄ